An anti-distraction, timer tool with gentle vibration cues for students to get back to work. This empowers students who often get distracted and need constant discreet redirection to help make good attendance habits.
A digital media terminal that is suitable for seniors and retirement homes that contains music, karaoke, games, animation, audiobooks, and other activities.
A package of several Android smartphone applications that help people who experience difficulties with time, structure, appointments, initiative, planning, memory, focus and concentration, or just the handling of a smartphone.
An educational resource designed to help students with special needs and learning differences develop reading skills along with everyday life skills. The package includes a three-ring binder and CD.
Biofeedback-based cognitive and behavioral training program designed for use by children with cognitive or learning disabilities affecting attention, concentration, or focus. Users complete a series of video game-like exercises that are controlled by the mind alone and can see and hear real-time feedback of how they are progressing in focusing, finishing tasks, increasing memory, and filtering out distractions.