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Operability of Controls/Connections

Image of several guitar and bass pedals next to a small, rectangular, and black device.

Musical instrument accessory designed for those individuals with hypersensitivity to sound to reduce noise.

Angled view of black mouse with cord trailing behind it and two plugs on its side.

A standard optical mouse, with two 1/8" plugs for two switches.  Its left and right mouse clicks have been adapted so a switch can be used for activation.  

Screenshot showing list of sensory control options.

An app for people with special needs designed to allow them to control Experia IRiS Sensory Products or to enable them to control a multi-sensory room.

Bust of a head wearing a long white wand with a back tip mounted on a frame.

A capacitive head pointer and stylus for tablet computers and touchscreens designed for use by individuals with grasping or upper extremity disabilities, spinal cord injury, or severe physical disabilities.

Large white, rectangular box-like device with two rows of three large colored buttons.

A Bluetooth-based large button alternative control interface that uses the VoiceOver (VO) and Switch-Control (SC) accessibility features to enable people with fine motor disabilities or who are blind to operate iOS devices. 

Flow diagram showing a picture of a woman saying "hello HAL" with a blue line connecting her to an image of a desktop computer with a blue line that connects to a drawing of a house.

A home control system that enables people with severe physical disabilities, spinal cord injury, and upper extremity disabilities to monitor and control all of the devices in their home by voice, the web or a variety of other interfaces.

Screenshot showing geometrical symbols and cursor function options.

A mouse emulator program designed for use by individuals with upper extremity disabilities.

Large white square filled with a 4x5 grid of circular images representing game choices. Each image features a drawing of a different game and the game's name.

An online, therapeutic gaming environment specifically designed for children with special needs. Using motion-based technology, the games respond to the child’s movements. 

Angled view of software box and disc next to it, which has a picture of various overlaid images of gears.

A home, office, and industrial automation program designed for use by individuals with mobility or severe physical disabilities.

Angled view of software box showing an image of a sky with clouds striped across the middle of the box with the program's name on it.

A mouse emulator program designed for use by individuals with carpal tunnel syndrome or other repetitive stress injuries, arthritis, or upper extremity or neurological disabilities that eliminates the need to click the mouse.