Biofeedback-based cognitive and behavioral training program designed for use by children with cognitive or learning disabilities affecting attention, concentration, or focus. Users complete a series of video game-like exercises that are controlled by the mind alone and can see and hear real-time feedback of how they are progressing in focusing, finishing tasks, increasing memory, and filtering out distractions.
A Windows-based 3D simulated matching program developed specifically for students with special needs designed to give the user with limited motor skills the virtual experience of performing tasks by picking up, putting down, and moving objects around using 1 or 2 switches, a mouse click, or the computer keyboard.
Voice Access is an accessibility service that helps users who have difficulty manipulating a touchscreen (e.g. due to paralysis, tremor, or temporary injury) use their Android devices by voice.