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AT Productivity Software

Tools to allow a person with a disability perform educational or work-related tasks.
Detailed description of lessons and modules.

Interactive, visual-based software that gives students an easy-to-use, engaging tool to help them learn the curriculum, develop skills and demonstrate understanding.

Two computer screens side-by-side with the same pop-up menu on each. The menu on the first screen has a large blue circle over the buttons. The second menu shows the circle as clear but the buttons under it are magnified and easily read.

Software used as an adaptable aid to improve the pointing accuracy of the user by increasing the screen size under the cursor to a scale from 20 to 128.

A slender, black rectangular device lined in gray around the edges with black braille keys at the bottom.

VarioPro 80 is equipped with 80 braille cells and thumb-operated roll bars that provide the user with uninterrupted reading and quicker orientation to the information that appears on the computer screen. New job functions can be added for use in the work environment. 

Large orange square with a colorful drawing of four characters standing in a field.

A cloud-based program for children aged 6-11 with dyslexia designed to teach them number sense, strategies for times tables, and understanding time.

Square image of a colorful drawing of three pencils with smiley faces with a beach behind them.

A cloud-based program for children aged 7-14 with dyslexia designed to help them understand the building blocks of written language.

Large yellow square with a drawing of a cow in the upper left square, the app name on the bottom left, and a large red button on the lower right with "Tap here to Scan" written in it.

An app designed to help children and adults with physical disabilities to learn to select pictures using a scanning device.

Screenshot showing a window on right with a drawing of two boys drinking at a table and three-sentence options on the right with pictures above the words.

Language tutorial apps designed to help children and adults with physical or learning disabilities to recognize that words and sentences have meanings corresponding to actions in animated pictures.

Drawing of a pink armadillo against a light blue background.

A puzzle activity designed to promote visual-spatial development for very young and special needs children.

Screenshot with a large capital letter A on the left and a drawing of an alligator on the right.

A suite of four developmentally appropriate early learning activities for young children with special needs.

A monitor with IntelliGaze functions that have typed out the word "hello" while a user gazes at the screen.

A module that makes it possible to operate all the functions of a PC using eye movements. It is designed for people with limited motor skills or many involuntary movements.