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Reading Applications

Access to text based entertainment.
A white and teal colored 9-cell braille display with 9 braille blocks.

A braille education package that includes a combination of a hardware device and software that provides immediate tactile and audio feedback for students learning braille.

Long, slender, dark gray handheld device with a button on the left side and raised indicator dots on the top front.

A pocket-sized reading device with a single braille character. The text moves through the cell of the device so that the reader’s finger is immobile on it.

Stand device with a camera above and a platform base at the bottom to place printed materials on. The device is black in colour.

Portable reading machine for reading printed texts.

Laptop connected to a stand magnifier, with an open book underneath at the magnifier's base.

Portable video magnifier with built-in read-aloud software.

Green cartoon image of microphone with smiling face.

A Windows-based system based on proprietary intelligent speech recognition technology that enables visually impaired people to talk with potentially any computer’s digital contents and applications.

A small, black, square device next to a remote for operating the device.

A small black box that plugs directly into a TV via an HDMI cable and includes a remote control. It features built-in read-aloud software called GuideReader, which helps individuals with visual impairments access books and other print materials. 

A hand tapping on the top-left corner of a touchscreen tablet, which is displaying an interactive digital book for children.

Book apps for kids offer children's stories for digital download to an e-reader, smartphone, or tablet. They are often free to download and include one story per month, and users can then pay a monthly fee to access unlimited digital books.

A child's hands holding a digital book. The book appears to be on a touchscreen device, which folds like a standard book.

Digital books for children are stories and picture books using plain language that can be virtually downloaded.

A two-dimensional graphics illustration of a headphone set over a book. The book is closed with its front cover facing the viewer. It has a bookmark draped over the front cover.

A digital audio file featuring a book read out loud. Users can slow or speed up the playback rate or search and navigate through an audiobook by chapters or sub-sections.

A graphics logo with the word "e book" in black font and a simple, black illustration of an e-reader. The letter "e" is written over the screen of the e-reader illustration. There is a bright yellow circle in the background of the graphic.

A digital book that can be virtually downloaded and features accessibility options such as font size adjustment, contrast adjustment, and audio read-aloud, for example. E-books are typically downloaded to e-readers, but depending on their file format, users may also read them on a computer, tablet, or smartphone.