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Assists with planning

Rectangular white device with red surface and three toys on top next to three geometric shapes. Three black cables are on the lower right.

A sensory busy box designed to be a cause and effect training program, motor planning skill, and eye-hand coordination activity to provide audio, visual, and tactile stimulation for children with disabilities.

Screen showing a Today's Routines menu with various recurring tasks listed.

An app designed to help users with attention deficit disorders manage their chores.

Vertical, rectangular image with a side view of a head in the center and a frequency graph line running through it.

An application designed for veterans, service members, and other individuals who experience physical, cognitive, and emotional symptoms that may be related to mild to moderate traumatic brain injury.

Screenshot of an illustrated scene for children featuring four colorful dinosaurs in a grass and sky scene.

A series of software titles to equip children and individuals with cognitive disabilities with pre-reading skills.

A black screen with a swirl of different colors.

Software series designed to teach the basic principles of cause and effect to the student.

Screenshot of an activity involving an illustrated safe and a combination key, with a text input for users to guess the correct combination.

Cognitive skills, memory improvement, and visual perceptual training program designed for use by individuals with brain injury, cognitive disabilities, or learning disabilities.

A medium-sized black device with three multi-colored cords attached.

Stove safety sensor designed for use by individuals with cognitive or memory disabilities or Alzheimer's disease.

Screenshot showing image of a boy eating cereal at the top and three image blocks along the bottom with a pointer places images in each.

A Windows-based program developed specifically for students with special needs that focuses on the cognitive skill of arranging pictures in a chronological sequence.  

Two screenshots, one on top of the other, showing a partially obscured image of three candied apples and a picture of the user on the right.

A Windows-based program developed specifically for students with special needs that is designed to teach the concept of “waiting your turn."

Black rectangular image of a hand picking up a colored peg and a row of colored slots for the peg on the bottom right.

A Windows-based 3D simulated matching program developed specifically for students with special needs designed to give the user with limited motor skills the virtual experience of performing tasks by picking up, putting down, and moving objects around using 1 or 2 switches, a mouse click, or the computer keyboard.