Products that match: Gaming and Games
20 Results
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Operating System
The Launcher6 application can be used as a simple interface for launching programs, a simple electronic speech aid, or as a multimedia game spinner.
A free Voice over Internet Protocol (or VoIP) IP telephony and video conferencing application for Linux, Unix-like (e.g. BSD or OpenSolaris), and Windows operating systems.
HeadMouse replaces the standard computer mouse for people who cannot use or have limited use of their hands.
A device that has been specially designed to offer access to mouse functions by means of eight buttons. Adjust the pointer's speed, sensitivity, and auditory feedback to suit the user's needs.
The Inclusive Interactive Screen solution is built around the professional range of screens from Panasonic. They offer a tough display with a 100,000 hour screen life that will see you through the coming years.
Software program that encourages children to make choices and create their own stories.
Mobile device app designed to help users learn to count.
Software that provides touchscreen training activities that encourage language development and listening skills.
A collection of cause and effect activities for students with profound and multiple learning difficulties.
IT Mouse Skills is software featuring a series of activities designed to teach mouse skills in an entertaining and visually appealing atmosphere.
Software series designed to help users develop and demonstrate an understanding of cause-and-effect, language concepts, and their ability to use switch controls.
Software series designed to help students gain touchscreen targeting skills.
Software series featuring games that were designed to help users develop more disciplined switch use.
Switch Skills For Two is a software series designed to help users gain skills using two different switch controls with their devices.
Switch Skills Scanning is a software programme designed to help students learn how to use switches to make choices, either within software or scanning communication devices.
A series of tablets that are educational devices for children ages 3-9 that feature school readiness apps, as well as creative and music apps, designed to prepare preschoolers and kindergarteners for school.
An accessible word puzzle program for people who are visually impaired. It lets the user create or solve hidden word and crossword puzzles in large print and with speech feedback.
A Windows-based program developed specifically for students with special needs that consists of 12 "fun" segments with a factory and assembly line theme. It is an age appropriate cause & effect program but can also be used with younger children for its sound and graphics.
A free, Windows-based program that enables people with severe physical disabilities to use their eyes to play Minecraft.
Biofeedback-based cognitive and behavioral training program designed for use by children with cognitive or learning disabilities affecting attention, concentration, or focus. Users complete a series of video game-like exercises that are controlled by the mind alone and can see and hear real-time feedback of how they are progressing in focusing, finishing tasks, increasing memory, and filtering out distractions.